Experience Dracula on Another Level

By on 16 September 2010

I love a good book, be it science-fiction, horror, or thriller, especially if they are so immersive that I lose track of time (this is bad on the train).  Naturally, I carry one with me wherever I go and ebooks has made reading on the go even easier (and lighter to carry). However, it seems that PadWorx are taking books to the next level.

I had heard rumours of how ebooks were exploring their potential in what they can offer beyond the page.  These expansions beyond the book included offering background to the story and the research that was used.  PadWorx Digital Media, Inc., a developer of interactive eBooks for tablet PCs, announced it will be releasing Bram Stoker’s Dracula on the App Store® in time for Halloween.

According to the press release:
“Dracula is intended to be their first eBook title for the Apple iPad, built using PadWorx Digital Media’s game engine, offering readers the opportunity to experience a fresh experience through a combination of text, animation, gameplay, touch screen interaction, social media, original soundtrack and music, sound effects and more.
Dracula for the Apple iPad puts a new twist on the classic vampire novel written by Bram Stoker in 1897. The interactive eBook features 300 pages of text, animation, gameplay, and touch screen technology that creates a definitive interactive, user-driven experience. From lighting up the words of the page with a lantern, unsealing the mysteries of letters and journal entries, blowing the leaves off of tombstones to reveal the writing beneath, and even using their own “blood” to reveal hidden text on a page, readers will bring Dracula to life page after enthralling page.
Beyond text and animation, PadWorx Digital Media’s Dracula will break new ground in the world of eBooks by featuring both an original soundtrack as well as eighteen songs from the indie rock performers and bands Adaline, Eve and the Ocean, Ingela, Nadia, and Emily Spiller. Each song will set the tone for a different chapter from the book, creating a whole new way of experiencing this classic story. The Dracula soundtrack will also be available for separate purchase on the iTunes Store®. Pricing for the eBook and for the separate soundtrack will be announced at a later date.”

As a gamer, I appreciate the interactive nature of storytelling; but part of me wonders if user interaction will interrupt the flow of the story, which is what first immersed us in the book.  I cannot deny that I am in two minds about this, but given time I believe this technology will work quite well.

About Miranda Yardley

I'm Miranda. Bite me.

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